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EverQuest | 
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| From: Sony Online Entertainment Category: Video Games
List Price: $29.99 Our Used: $0.70 You Save: $29.29 (98%)
Rating: 66 reviews Sales Rank: 33786
Format: CD-ROM Platforms: Windows 98, Windows 95 Genre: role_playing_games ESRB: Teen Media: CD-ROM Edition: Standard Age: 12 - 20 years Operating System: Windows 95 Shipping Weight (lbs): 1 Dimensions (in): 9.5 x 8 x 2.3
ASIN: B00001ZT3X
Release Date: March 26, 1998 Availability: Usually ships in 1-2 business days
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Product Description This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.
Amazon.com Review Taking the standard conventions of a Dungeons & Dragons role-playing game--such as character creation, monster combat, special abilities, and spells--and combining them with a persistent and always changing online virtual world, Sony Interactive's EverQuest creates an experience like no single-player personal computer game. In fact, EverQuest features no solo or story-oriented game; EverQuest requires, and certainly encourages, interaction with the tens of thousands of other players online. (As an online-only game, EverQuest requires the use of your Internet connection.) Players begin by creating their EverQuest alter ego. Elements such as race (12 in all, including Dwarf, Ogre, Troll, Halfling, Gnome, Barbarian, Dark Elf, Human) and class (14 in all, including Bard, Magician, Paladin, Ranger, Rogue, Warrior, Wizard) determine your character's statistics and special abilities. For instance, the Warrior class of any race is inherently strong, though the Warriors of the Troll race are much stronger than, say, the Warriors of the Halfling race. Other races and classes favor intelligence or dexterity. Players can also customize their character's clothing, face, and name to further personalize their alter ego. Vibrant graphics (particularly spell effects) and crisp monster and player models bring the EverQuest world to life. Game play consists primarily of combat against dozens of different creatures; defeating the varied beasts of EverQuest earns your character both coins (for the purchase of better equipment) and experience points (for improving skills, abilities, and power). There's plenty of satisfaction in watching your virtual alter ego gain experience, power, and wealth. Though it takes an enormous amount of time to improve your character, EverQuest's addictive, easy-to-learn game play makes the effort worthwhile. EverQuest's sense of community shines in the quests and battles you'll partake with other players. Taking on the more powerful monsters alone is suicide. But team up with a Troll player in Chicago and a Wizard player from Seattle, and you've got a monster-stomping gang sure to earn everyone fame, fortune, and friends. It's the sense of trust and teamwork that creates EverQuest's most endearing quality--and its most stressful: you never know if that Cleric you picked up in the local tavern is a talented healer or a worthless coward until you're mixing it up with a group of Minotaurs. Most players find EverQuest's community atmosphere its best quality. Speaking with and questing alongside the thousands of players online provides good gaming, interesting conversation, and perhaps even real friendships. Verant Interactive listens to the community of gamers and constantly updates and changes the EverQuest world. Filled with monsters, dungeons, and fabulous treasure, and supported by an active developer and fan community, EverQuest is sure to live up to its name. Players will be adventuring in this rich online world for many years to come. --Doug Radcliffe Pros: - Sharp 3-D graphics
- Easy-to-learn game play
- Excellent sense of community
- Well-balanced and varied mix of race and class
Cons: - Monthly fee (approximately $10 for unlimited use)
- Improving your character requires a serious time investment
Amazon.com Product Description EverQuest is a massive multiplayer fantasy game. This virtual environment contains its own diverse species, economic systems, and politics. Begin your quest in any city or village on any one of the three continents. Choose a race and class, and seek allies, knowledge, and adventure. You define your destiny in the world of EverQuest.
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Showing reviews 1-5 of 66
Excellent game - can be frustrating though October 20, 2005 Customer (United States) 1 out of 1 found this review helpful
I purchased this game when it was first released in February of 1999. It is very addictive and the game has gone through numerous expansions and changes since its enception. Although the play dynamics were very boring when the game first came out it has improved greatly. It has a group based play system, which means you have to combine your character skills with other character's skills to accomplish a goal to defeat a creature or MoB as they are called in game. Some MoB bosses requiring up to 60 or more players to defeat. After a kill the the player or players earn experience and collect any items or coin that drop. Some characters classes are soloable but most aren't.
Other things players can do is learn a trade skill, which requires lots of coin or platinum pieces. The higher the skill level of a player, the more likely they are to produce items that will sell for a nice profit.
Player run guilds are also an option for players to join. To join a guild often requires a long trial period before the guild leaders decide if a character is suitable or not. Ten players are required and some form of organizational documentation for GMs to allow a player to start a guild. Many guilds have their own websites and forums.
Usually the game doesn't start getting interesting until a character gets past level 25 or so. The upper levels, 60+, provides the highest opportunity in the game and the most enjoyment. Be prepared to die alot in all levels.
With the game being six years old, starting a new character maybe somewhat difficult since most players are 60+ and grouping has a 10 level spread. There are low level characters in the game, they just have to be found.
The game has many more features. I have only mentioned the most prevelant ones.
ever quest rocks September 7, 2005 everquest is the ultimate game!!!!!!I play it around 5 hours a week.Dont consider it buy it!!!!there are ssoo many zones to go in and endless explorations. Im currently a lv22 Iskar necromancer named Jortiz Shadowgaurd .Hope you enjoy it!!!!
Don't Waste your money! January 25, 2004 I'm thankful I was given this game as a gift, because I would be seriously upset if I had paid money for this. First off, Sony was too cheap to actually give you all the discs you need to install this software and you have to spend hours downloading the rest of the program from their website. Second, you have to pay $12.95 per month to have the honor to play this game, NOT a small fee. And when you finally get to the point when you can play the game, it lacks direction and has akward controls. But don't worry, you'll be disconnected every fifteen minutes so you won't have to waste your time on this game.What I don't understand is how Sony expects people to buy this game when you can purchase many other similar games (Diablo 2, Baldur's Gate) that you can play online for no additional cost (or play wihtout having to log on at all). Spend your money on something else.
Commiting suicide has never been easeir! April 26, 2003 David Moore (Boulder City, Nevada United States) This game is unexplicably fun, it drives you insane when your character dies, it makes you go into tears when you acquire your spells. THIS GAME IS EVIL...First off you do one thing, kill, kill, and kill. Sure there are quests and of course tradeskills, but those two things are only possible by killing, and get boring and pointless. SO then you just end up killing everything, you keep going and going until it sucks your brain dry. DON'T buy this game...
Give this game to someone if you dont want to see them again February 24, 2003 C. Devine (Fairfield, Connecticut United States) I'd say it's actually 3 and 1/2 stars but they don't have that option so whatever. When I first played Everquest I was an extreme newbie. I had never played a MMORPG (Massively Multiplayer Online Role-Playing Game). It took me awhile to get used to it. Like a month or 2 maybe. Everquest is not very newbie friendly but once you get the hang of things it can be your best friend or your worst enemy. It can result in you dancing around the room and cheering in happiness having gotten your epic weapon after months of doing those massive quests. Or it can have you slamming your head against the keyboard as you get ready for another CR (corpse run as it's called in game) after dying once more and losing experience. However, I made GREAT friends playing Everquest, you can join unions of players called guilds and I still talk with some I met today (I recently stopped playing). EQ is extremely addicting, in other words if you're a husband than prepare to invest in large amounts of flowers and other gifts for your wife for neglecting her for several months.The game is great fun though, but you need to watch your standing with the many different factions in the game. Killing a certain thing may give you good standing with some factions, but bad with others. There is a complex in game economy, including a zone called the Bazaar where more than 300 players can be found at any different time selling thousands of different items. I liked to go to that zone and stare at all the cool armor and weapons and stuff lol. The customer support people are all very nice. There's even a volunteer customer support program called the Guide Program for those over 18. I spent a couple of months in it before quitting EverQuest (had been playing for about two and a half years). The game can get boring however. Endless hours of camping (killing monsters and waiting for them to respawn to kill them again) can be tedious, especially if you keep dying. However, expansion packs keep the flow going with new zones, quests, items, and playable races and classes. The variety of classes and races in EverQuest includes classes such as Warrior, Wizard, Shadowknight, and Druid. As well as races such as Barbarian, Wood Elf, Troll, Human, and Dwarf. Sometimes you'll hear arguments being shouted in a zone and they sometimes can get nasty, that's what the Guides are there for, to handle those issues and issue warnings to offending players. But parents should keep in mind that this is an online game with real people and kids sometimes may hear things they're not supposed to hear. But, all in all this is a good game and I recommend it for it's fun value and the aspect of making good friends like I did.
Showing reviews 1-5 of 66
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