Doom 3 | 
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| From: Activision Category: Video Games
List Price: $19.99 Our Used: $8.48 You Save: $11.51 (58%)
Rating: 580 reviews Sales Rank: 2301
Platforms: Windows 2000, Windows XP Genre: shooter_action_games ESRB: Mature Media: CD-ROM Edition: Standard Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.4 Dimensions (in): 7.8 x 5.5 x 1.5
MPN: 047875323773 Model: 32377 UPC: 047875323773 EAN: 0047875323773 ASIN: B00006C2HA
Release Date: August 3, 2004 Availability: Usually ships in 1-2 business days
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| Features:
| • | First-person shooter | | • | Fight back against a demonic invasion of a Mars research facility | | • | Built with id Software's newest 3D graphics engine | | • | Cinema-quality visuals and 5.1 surround sound | | • | Single-player and online |
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| Editorial Reviews:
Amazon.com Review The wait is over. After five years of development, Lead Programmer John Carmack and the id Software team have put together a revolutionary visual experience. Although Doom 3 is not perfect, the 3D graphics engine upon which it is built sets a new, jaw-dropping standard that makes this game a must-have. In addition to adding multi-player action via xBox live, or via networked consoles, the Xbox version of Doom 3 also adds a great two-player cooperative mode. Hell on Mars Your character is a low ranking Marine on a routine rotation to the United Aerospace Corporation's (UAC) Mars Research Facility. That's pretty much all the back-story you need. Doom 3 is a bit skimpy in the story-line department, but rich plotting and character development have never been the focus of the Doom franchise. Action is the name of the game here, and we found plenty. After a few minutes of wandering through the facility, listening to rumors about impending catastrophe from the staff (remember Half-Life?) it was time to start shooting. We fought our way through dark, lavishly detailed environments until finally doing battle with pure evil in the depths of hell. Although the game offers no opportunities to explore the Martian setting apart from the linear corridors of the research facility, good level design and well crafted sound effects were successful at scaring the living heck out of us all the way through. 
Fearsome monsters. Dimly-lit environments. The perfect recipe for horror. | Creature Discomforts Groaning zombies and the sudden leaping attack of an eleven-eyed Imp are just the beginning of the horror and anxiety in Doom 3. Floating Cacodemons attack from above with a mouthful of teeth, ethereal Revenant fire flesh-seeking missiles with deadly accuracy, a swarm of spider-like Trites skitter down the corridor, hungry for blood. Although the enemy AI in Doom 3 is less crafty than we would have liked, the incredible variety of enemies--each with a unique style of attack--outweighs this shortcoming somewhat. Guns, Guns, Guns While there are many powerful weapons in the game, they are designed to force players to anticipate and plan for firefights. For instance, we liked wielding the chaingun to shred enemies at longer ranges, but the weapon devours ammo and using it on close-range targets was a waste of bullets. We quickly learned to switch to the shotgun or the chainsaw to dispatch foes at close range. One piece of hardware, the flashlight, was a point of both salvation and frustration for us. Doom 3 is a dark game and many enemies know how to take advantage of it. You'll find yourself switching back and forth between your weapons and your flashlight often just to see what's lurking ahead. This problem might be easily solved by duct taping the flashlight to your equipped weapon, but, alas, we found no duct tape on Mars. Multiplayer While Doom 3 is no Halo 2 when it comes to multi-player action, there are some respectable multi-player arenas and modes including death match, team death match, last man standing and tournament. Five maps serve to keep things interesting, and you'll want to look for special tricks in some arenas to give you a leg up on enemies. Cooperative multi-player proved to be a hoot as we teamed up with friends to try to make our way through the levels. The intensity of gameplay ramps up significantly in the cooperative mode, as the levels are designed to be harder. They're also designed to force players to work together, so you'll want to communicate with your partner as much as possible. Looking Good Doom 3 is incredible looking. Every room is exquisitely detailed, from the shimmer of the air near a heat source to the texture of a hamburger sitting on the counter of the company mess hall. Id obviously went all out designing every creature in the game and their realism makes them all the more horrifying. Get ready to jump out of your couch cushions!--Joshua Gunn Pros - Stunning display of graphics technology
- Strong level design with lots of spookiness
- Great cooperative mode
- Plenty of hours of single-player gameplay
Cons - Thin storyline
- No headlamps or gun-mounted lighting in the 22nd century
- Fairly basic multi-player options
Product Description Doom 3 continues the incredible shooter action of the first two Doom games! The Mars Research Facility has been invaded by demons from Doom, leaving only chaos and horror in their wake. You're one of the only survivors - to stay alive you'll have to fight your way to Hell and back.
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Showing reviews 1-5 of 580
The endless hallway into hell May 22, 2010 Robert D. Watson (www.green-machine.info) You like hallways?
If you can answer yes to that simple question, you'll love Doom 3. If you, like the majority of people, think hallways are really not very interesting, then you're going to absolutely hate Doom 3. And with good reason: 90% of the game takes place in one long, dark hallway. The major differences between levels usually consist of the difference between ramps and flat ground, or catwalks versus regular ground. I played about 75% of the game, and I remember walking out to the surface of Mars about 3 times. I remember about 3 levels that were not hallways. They were short. I am currently on level 34 out of 40, and I'm about ready to put this one away for good.
Level design aside, the entire game suffers from being incredibly long and repetitive. The same bad guys, the same boring guns, the same little hidden areas, everything (in fact, there's only one new gun in the entire game, and it's ammo is so limited you can hardly use it). Every single time you see a dark corner, you might as well load up your chainsaw and just start walking forwards. You could do it the proper way I suppose, by switching from flashlight to revolver and blasting, but why? You'll run into the same 4-5 zombies and one dark-orange-demon-guy, pick up some random ammo, and wonder why you spent so much money on this damn game.
Overall, one of the most disappointing games I've ever played, because the graphics, even 6 years after it's release, are pretty darn nice. Unfortunately, that's the only good thing I have to say about it.
Awesome game, but lack of monster in-fighting May 15, 2010 pyroguy (Elkins Park, PA) First off, I just want to say how i'm a huge fan of the Doom game series, and have been playing this and the "Resurrection of Evil" expansion pack since their respective releases. While this game has tons of replay value, I was kinda disappointed with the lack of monster in-fighting, which is what made the classic "Doom" games such a huge hit and also made it funny at times. Hopefully with "Doom 4" currently in development, they'll bring back the monster in-fighting again and also make the game itself more action-packed.
Great engine but lacking a story April 18, 2010 Scott Peterson (Center of the U.S.) The makers of Doom 3 faced the same quandary as Valve did with Half Life 2, how to make a sequel to a game that was extremely popular in it's time, but after a break of several years the gaming environment had changed completely. Half Life 2 managed to pull this off by essentially giving us a new game that referred only to some main elements of the original, and the gaming engine was playable on average hardware back in the day.
Doom 3 went the route of trying to make a new game using a lot of the game play style of the original, and largely floundered. The main good point is the graphics engine, which still looks good today. Having sharp and clear animated displays on the walls, an almost fully rendered environment, and little details everywhere such as legible magazine covers all added to the realism. It required high powered hardware back then, which is now pedestrian. Part of my reason for replaying it recently is to see how things looked now that 512MB and 1GB video cards are common place, which were unavailable in 2004. The engine simply looks great, however things pretty much stopped there. The flaws are as below:
The game is almost entirely dark corridors and hallways. Part of this may have been due to the limitations of the video cards at the time, as rendering an outdoor environment would have been difficult. However, the non-stop theme of darkness and monsters coming out of corners is good for only a few levels, and then becomes numbingly boring. It's nothing compared to the level of scares by some games such as F.E.A.R.
There is a back story told mainly by notes on PDA's and data files, this also get repetitious as most of it is filler to add to the atmosphere and mood. Underneath the guise of fleshed out world it's still finding keys (or in this case data on PDA's) to get through doors and fighting through levels up to a Boss monster.
Details are sharp and clear mainly because there's no atmospheric haze to speak of, and everything including the people has a subdued metallic look to them. The characters are what has probably aged the worst, as they simply don't look very good today.
You have to manually edit a cfg file to get a wide screen resolution.
I really can't recommend Doom 3 as a fun game, it was an astonishing technical exercise for the day but otherwise is at best an average gaming experience.
Doomed April 9, 2010 sinner619 (Hendersonville, NC) I could write a three page review of what all is wrong with this game. It's terrible. I'm amazed at how bad it really is. I played Doom 1 & 2 for years when they came out and they are much better than this garbage even without any nostalgia. It's hard to find anything at all good to say about it. I guess the graphics are the best thing, but even they aren't anything all that special. Games that came out 3 years prior were at least on par with it. It has the worst sound of any fps I've ever played by far. The explosions and the sounds of the weapons are absolutely pathetic. It's not spooky at all, which I thought was supposed to be the big deal about it. Bioshock has it beat easily in every aspect. I've played it for about 10 hours and I've not died yet so I'm not angry about difficulty or anything, but it's just so boring listening to voice messages, reading in game e-mails, and the combat is terrible, just room full of surprises where you can't help but take some damage then here's some health and armor and it's on to the next room. The engine even sucks. Maneuverability is awful. Story is a predictable disaster. I can't stand this weak mess of a game anymore, I'm not curious as to what happens next in the least. Not worth $2 much less 80.
This is a really fun game!!! February 18, 2010 Michael B. Barnett (FREMONT, CA, US) 1 out of 1 found this review helpful
I purchased the game from Amazon dot com at a terrific price!
Unfortunately, I also read quite a few reviews good and bad and in-between.
The bad reviews kind of ruined it for me. I was looking at cheats even before I received the package in the mail because the bad reviews turned me away from giving the game a chance. May I recommend that you give the game a chance by just installing it and playing it. I do not agree with the criticism I read in the bad reviews of this game.
Doom 3 is destined to be a classic, just like the original Doom. I'm having fun playing this game. And, look for the red stapler while you're at it. Nice touch, guys...
Dell E581
XP 32 bit
P4 3.0 GHz with hyperthreading enabled
3+Gb memory
NVIDIA 9600 GSO
Creative Sound Blaster
Puny little 19 inch screen flat panel (And, I'm going to do something about that, you can bet)
Showing reviews 1-5 of 580
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